Martes, Marso 12, 2013

Lesson 18: Roles and Functions of an Educational Media Center




What is educational media center?

  • ·         Is a place where audio-visual materials and equipment for instructional support were housed.
  • ·         It provides a venue for multimedia learning for a more effective instructional process in school.
The Educational Media Center is a unit indispensable to the teacher-training programs of the College. It provides the following services to the faculty, staff and students of the College: audio and/or video media materials recording services, production services, basic repair services, and consultant service on effective media utilization. 

To do its job, the Center has a collection of audio-visual facilities including cassette tape recorders, slide/tape recorders and projectors, film and film strip projectors, overhead and opaque projectors, video camera and other production hardware and equipment. For the most part, the Center serves as a laboratory for undergraduate and graduate students enrolled in Educational Technology courses. 

The mission of the Educational Media Center (EMC) is to provide quality support for teaching and learning through the integration and use of technology

Biyernes, Marso 8, 2013

Lesson 17: Assessment in a Constructivist, Technology-Supported Learning


Constructivists view assessment as a process that involves both the instructor and the student. Educators who prefer to use constructivist methods and principles in evaluating student work have several different avenues to choose from that can help enhance the learning experience of students. Similarities between constructivist and traditional methods of assessment do exist. Even though constructivists continue to research and experiment with more interactive, experience based assessments, the more traditional methods still prevail and are being used in classrooms as the predominant means of assessment.

Principles of Assessment in a Constructivist Classroom
One principle of assessment in a constructivist classroom is not to isolate evaluation as a single exercise. Constructivists often see learning as a cyclical process. Since the shape of a circle has no beginning and no end, then the mark of where to assess could become blurry. Constructivists do not see assessment as an ending activity, but rather an ongoing process that helps the student continue to learn. 
They isolated “Five Es" of constructivism: Engage, Explore, Explain, Elaborate, and Evaluate. Not only is assessment its own category (evaluate), but it is also interwoven throughout each of the other stages of the learning process.

LESSON 16: Using the Project-based Learning Multimedia as a Teaching-Learning Strategy


Project-based multimedia learning is one instructional strategy that we can use and may also include non-technical projects, lecture  and note-talking, writing and artistic or creative project-based multimedia learning strategy in teaching English process through distance education:

1. It is a powerful motivator students engaged in the creating in multimedia projects.
2. It makes teachers look for and apply the methods that optimize learning effect.
3. It makes teachers structurize the form of material.

Distance education is a multimedia education that uses for educational purposes e-mail textbooks, videoconferences, a computerized slide show, Web site and taking part in discussion in focus groups.
LESSON 15: Project-based Learning and Multimedia: What It Is?
A project based learning method is a comprehensive approach to instruction. Your students participate in projects and practice an interdisciplinary array of skills from math, language arts, fine arts, geography, science, and technology.

"The collaborative nature of the investigation enhances all of these valuable experiences ... as well as promotes a greater appreciation for social responsibility (Scott, 1994)."

 

Defining Project-Based Multimedia Learning


It's best to start with some definitions. By project-based learning, we mean a teaching method in which students acquire new knowledge and skills in the course of designing, planning, and producing some product or performance. By multimedia, we mean the integration of media objects such as text, graphics, video, animation, and sound to represent and convey information. Thus, our definition is:

Project-based multimedia learning is a method of teaching in which students acquire new knowledge and skills in the course of designing, planning, and producing a multimedia product.

Your students' multimedia products will be technology-based presentations, such as a computerized slide show, a Web site, or a video. These presentations will include evidence that your students have mastered key concepts and processes you need to teach and will be a source of great pride for them and for you.

Many present day activities focus on developing linguistic competence for example, the ability to use lexics, grammar and phonetics of the language. They also develop the pragmatic abilities of the learners to use the language for real-life communication. The activity of project-based multimedia learning stimulates through process in learners by forcing them to think and make decision.

The purpose of our report is to show the content of the method of project-based multimedia learning, the usage and the implementation it in teaching English process through distance education.

Lesson 14: MAXIMIZING THE USE OF THE OVERHEAD PROJECTOR AND THE CHALKBOARD

CHALKBOARD

Historically, instructors could have any color of chalkboard they wanted as long as it was black. Today the chalkboard comes in all colors, shapes, sizes and degrees of portability. Some have special surfaces that require a particular type of felt-tip pen rather than chalk. Most times, however, this medium includes a large writing area, a writing substance (usually chalk), and an eraser.

The chalkboard is so common that not much attention is paid to maximizing the use of this
fantastic sub-strategy, but by following the guidelines below, the potential of even the trusty old "blackboard" can be greatly increased.

Advantages or Special Purposes
1. Availability. Most areas assigned for instruction are equipped with chalkboards. Also, if more board space is needed, portable boards of various types and styles are handy.
2. The chalkboard is inexpensive, especially when the usable life of the board is considered.
3. It is flexible in use in the sense that instructors may use it, learners may use it and changes can be easily made through erasure.
4. Space. Lots of writing space is usually provided.
5. The chalkboard can be used to present more formally prepared lessons, or for informal, spontaneous sessions.
6. Ideas can be dealt with at all levels from facts to concepts, from cognitive to affective learning.
7. Various colored chalk or pens can be used to develop the topic, show parts or build associations.
8. A point-by-point outline of a presentation can be made on the spot with diagrams, charts, and
other accentuation drawn at the appropriate moment.
9. The visual communication of the chalkboard directs attention of the class to the purposes of the lecture or discussion.
10. Ideas or topics suggested in discussion can be listed on the board, reorganized, deleted, added to, and put in final form.
11. Test or discussion questions can be put on the board and covered up before the class assembles, then revealed at the appropriate time. This can save on time and cost of duplication materials.
12. A number of learners can do practice or drill work on the board at one time, allowing the instructor to give feedback immediately.

Disadvantages or Limitations
1. The chalkboard carries with it a "temporariness." Material put on the board cannot be saved or made permanent.
2. Chalkboards are often fixed in such a way that they are not always at a comfortable height for all potential users.
3. Being fixed, chalkboards can put restrictions on the use of classroom space and classroom activities as learners need to be placed where they can see the boards.
4. Problems can arise for learners who have vision impairments.
5. With age, use of certain types of chalk, and/or improper cleaning practices, boards can become "cloudy" as they retain chalk dust.
6. Some instructors are psyched-out of using the board because they feel a lack of artistic ability.
7. Motion cannot be easily shown.
8. A teacher's handwriting or spelling deficiencies are most obvious when using the chalkboard.
9. Chalkboard work can be messy.
11. Writing on the board can be "down time" and may break the class' s train of thought and/or discussion.

Application
1. Be prepared. See that the chalkboard and erasers are properly cleaned and maintained.
Ensure that chalk is available in sufficient quantity; learners get very tired of watching
instructors search constantly during class for a piece of chalk (or eraser).
2. Plan what you are going to write on the board:
a) keep writing to a minimum by using key words or conceptual diagrams; and
b) develop topics by using the board from left to right and top to bottom.
3. Keep writing
a) neat:
b) large, heavy and high enough to be visible by all;
c) brief; and
d) specific.
4. Practice writing and/or printing in a straight line.
5. Use yellow chalk on a green board, white on a black board, etc.
6. If your chalk squeaks, simply break the piece in half.
7. Learn to stand and/or move around so you do not block the view of learners as you use the
board.
8. Avoid writing and "talking into" the board at the same time.
9. Put the chalk down when you are through writing. This reduces the chances for distraction
caused by playing with the chalk.
10. Use the eraser to remove errors or make changes. Using your hands only smears the chalk
and may deposit oil on the board, which can serve as a dust collector.
11. In erasing the board, use a down-sweep erasing motion. Erasing the board with a side-to-side
motion only enables the learners to observe (from a most unflattering angle) the instructor
doing something resembling the "Twist." It also causes chalk- dust particles to fly into the air
instead of into the collector tray.
12. When you are through with the material, erase it completely so that it will not serve as a
distraction while the next topic is being considered.
13. Intersperse writing on the board with questions or verbal emphasis. Keep the class aware of
what is being put on the board and why.
14. If important drawings or maps are needed on the board, a instructor is wise to save time by:
a) doing them before class, and
b) copying a projection on the board (from a filmstrip, slide, or opaque projector) rather
than "free-handing" it.
15. Chalkboard etiquette: if someone will be using the board after you, please don't leave it for
him/her to erase. It's nice to clean the eraser against the board as well


 Overhead Projector

The overhead projector is probably one of the most versatile and useful visual aids that has been made available to the modern-day lecturer. The overhead projector has long since replaced the traditional chalkboard as one of the main teaching aids and is used in lecture theaters and classrooms all over the world.

Even though computer-based data projectors are increasing in popularity, they are indeed very expensive and this means that they are in no way a match for the overhead projector. Therefore, it is very important for lecturers and teachers to know how to use overhead projectors effectively, so as to exploit its potential to the maximum level.

  Strengths

The overhead projector definitely has a number of advantages that would outdo most other visual teaching aids. For instance, a lecturer can use it in just the same way that he or she would use a chalkboard, but the biggest advantage would be that with the overhead projector, lecturers all over the world now get to face the whole class and maintain eye contact all times with their students instead of having to turn around and write. As a teacher, you would know that this eye contact plays a very big role in both facilitative as well as expository teaching, and serves both as a means of receiving feedback from the class on how good or bad the session is and as an outward non-verbal communication medium for the teacher.

Another very important benefit that the overhead projector has over the chalkboard is that it is multi-purpose and can be used to present pre-prepared material, which enables lecturers to build notes, tables, diagrams, and so on., and these can be used anytime, repeatedly.

If designed well and planned well, these overhead transparencies will provide all the aides and cues that are needed during a lecture, so that you don't have to resort to the conventional note taking. These overhead transparencies are fairly compact when you compare them with some of the other types of visual aids like charts and can easily be stored in boxes, folders, files, or large envelopes.

As compared to most other projected visual aids, the overhead projector also has another big advantage, as it does not require a room to be darkened, so it allows students to take notes easily. It can also be used in any kind of room, except ones with extreme bright lights or in the direct sunlight.

The overhead projector is quiet, 'user-friendly' and clean and requires no technical knowledge or skill on the part of the person operating it, apart, of course, from the ability to change the lamps occasionally.

Miyerkules, Pebrero 20, 2013

LESSON 13: TEACHING WITH VISUAL SYMBOLS


                        Visual symbols will be made meaningful if we can use them as summaries of our own direct experiences or our own rich indirect experiences..A little can stand for a lot. These lesson i learned that from an experience of real world experience we proceed to a world of symbols, Visual symbols includes drawings, cartoons, strip drawings, diagrams, formulas, charts, graphs, maps, globes. Like a picture, a graph and all other visual symbols, are worth a thousand words. The proper use of visual symbols will contribute to optimum learning.
                      Visual symbols come in many forms-drawing, cartoons, strip drawing(comic strip), diagram, map, chart, graph. For these visual symbols to be at your finger tips, you ought to be skilled at making them. The collection, preparation and use of these various visual symbols depend to a great extent on your own resourcefulness and creativity. They may be used in different ways and in different phases of the lesson depending on your purpose. If you use them skillfully, your classroom may turn into a beehive of busy students.
                      You may not realize it. But with visual symbols alone, you have an array of teaching materials to choose from. If you decide and commit yourself to using one visual symbol for every lesson, you will keep your teaching crispy and fresh. Only that this requires more preparation and more learning on your part. You must learn how to draw, sketch, make diagrams, graphs, the charts and some diagrams. you have to know what software to use and of course how to manipulate the computer.

 

Lesson 12- The Power of Film, Video and TV in the Classroom

On average, children watch over twenty-five hours of television per week. This alarming statistic is not surprising, especially to educators who often compete with television for the students' time and attention. Granted, Christian educators must battle the negative effects of this medium. However, they should also recognize its positive effects and enlist videos as an imposing ally in the cause of Christian education.

Films are powerful communicators because a person remembers five times more of what he hears and sees (as opposed to what he only hears). The visual element gives the motion picture its special impact; and the bigger the image, the greater the impact. Yet the visual element is often neglected when people show videos. The VHS video format provides a convenient and economical means for distribution, but the effectiveness of video depends greatly on how it is used. Each viewer must be able to hear and see the video in order for it to communicate.

Lesson 11- Making the Most of Community Resources and Field Trips



If I were asked to quickly list some instructional tools for teachers, I'd rattle off questioning strategies, concept mapping, and computers—but I doubt that field trips would pop into my mind. Many educators don't take field trips seriously because we associate them with fun. They also have their drawbacks: They're costly, logistically involved, extravagant with time, and contain an element of uncertainty. No wonder kids like them so much. Most teachers still take at least one field trip each year

 

Justifying Field Trips

 

Field trips without obvious academic content can be hard to sell to administrators focused on test scores. To obtain approval, most teachers try to justify field trips by citing standards and curriculum goals. Nevertheless, the trips often get tacked onto the back end of the school year, the assumption being that they are unlikely to directly support the reading and math skills that show up on yearly standardized achievement tests.

Field trips offer, however, a crucial advantage: They can bring balance to the curriculum. The most popular destinations—museums, zoos, outdoor venues, and performances—have a natural fit with science, history, and the arts, subjects that have been marginalized by our current focus on basic skills.

Moreover, musical and theatrical performances provide opportunities that many students would not otherwise have to watch talented people demonstrate their arts. When I taught 2nd grade, we attended the free concerts that the local symphony orchestra performed during the day for schoolchildren. Most of our schools regularly take field trips to the community college, where students attend free plays. Performance field trips not only have the potential to develop aesthetic appreciation in students, but they can also develop background knowledge and oral vocabulary, which improve reading comprehension (Torgeson, 1998).

 

Funding Field Trips

 

When it comes to resource allocation, field trips are not a priority for districts. Few field trips are included in school budgets, so most funds often come from parents (Anderson, Kisiel, & Storksdieck, 2006). The biggest contributors, besides individual families, are site-based parent organizations that often pay for the entire field trip, transportation, or scholarships for students whose families cannot afford the fees.

Many local grant programs fund field trips, so an Internet search and a simple grant proposal can be worthwhile. For example, one of our local quarries paid to bus a group of earth science students out for a site visit because the management saw it as a way to create goodwill in the community. A few organizations, such as Target, have grant programs specifically designed to fund field trips (Target, n.d.).

Educational field trips may be developed by each school to provide a variety of experiences and enhance the student's educational opportunities. Although field trips are adjunct to the instructional program, each is a learning activity and bears a direct relationship to the normal school experience.

For optimum student benefit, each field trip must be well planned beforehand and thoroughly evaluated after completion. The teacher or sponsor in charge of the group is responsible for the activity just as if it were conducted at school. All students within the class or school group must be given the opportunity to participate in the field trip.

This procedure has been developed to assist schools in planning and conducting educational field trips and travel to school-oriented activities off campus. The overall objective is to facilitate optimum learning experiences through educational field trips and school-sponsored student travel to approved activities.

FIELD TRIPS AND OTHER STUDENT TRAVEL
The Board recognizes that field trips, when used for teaching and learning integral to the curriculum, are an educationally sound and important ingredient in the instructional program of the schools. Properly planned and executed field trips should:

A.
supplement and enrich classroom procedures by providing learning experiences in an environment outside the schools;

B.
arouse new interests among students;

C.
help students relate school experiences to the reality of the world outside of school;

D.
bring the resources of the community - natural, artistic, industrial, commercial, governmental, educational - within the student's learning experience;

E.
afford students the opportunity to study and explore real situations and processes in their actual environment.
For purposes of this procedure, a field trip shall be defined as any planned journey for one or more students away from District premises, which is under the supervision of an instructional staff member and an integral part of a course of study.

Other student travel shall be defined as any planned, student-travel activity that is approved as part of the District's total educational program.

The Superintendent shall prepare administrative procedures for the operation of both field and other District-sponsored trips, including athletic trips, which shall ensure:

A.
the safety and well-being of students;

B.
parental permission is sought and obtained before any student leaves the District on a trip;

C.
each trip is properly planned, and if a field trip, is integrated with the curriculum, evaluated, and followed up by appropriate activities which enhance its usefulness;

D.
the effectiveness of field trip activities is judged in terms of demonstrated learning outcomes;

E.
each trip is properly monitored and supervised;

F.
student behavior while on all field trips complies with the Student Code of Conduct and on all other rules, policies, and procedures set forth by schools;

G.
a copy of each student's Emergency Medical Authorization Form is in the possession of the staff member in charge.
Lesson 10- Demonstrations in Teaching
A demonstration is a teaching method used with both large and small groups. Demonstrations become more effective when verbalization accompanies them. For example, in a half demonstration-half lecture, an explanation accompanies the actions performed. It is a generally accepted learning theory that the greater the degree of active participation and sensory involvement by the learner, the more effective learning will be.

Advantages (Newby, Stepich, Lehman, & Russell, 1996, p. 48)

Demonstrations....
·         Utilize several senses; students can see, hear, and possibly experience an actual event
·         Stimulate interest
·         Present ideas and concepts more clearly
·         Provide direct experiences
·         Reinforce learning

Disadvantages (Kozma, Belle, Williams, 1978, p. 343)

Demonstrations...
·         May fail
·         May limit participation
·         May limit audience/client input
·         Require pre-preparation

Tips: (Chernoff, 1994, p. 17-20)
1. Know your audience
·         How much experience or knowledge do they have?
·         Are you teaching them a new technique or sharing basic information?
2. Set your objectives
  • Review your lesson plan for your objectives.
  • What do you expect the learner to be able to do following your demonstration?

3. Plan your preparation time
  • Plan for the time it takes to shop for groceries and to prepare props
  • Make a list of ingredients, utensils, or props needed
  • Test equipment, recipes, methods etc. ahead of time

4. Plan your recipes/activities
·         Choose uncomplicated recipes with few ingredients
·         Consider the amount of pre-preparation required
·         Be aware of the cost of ingredients
·         Do you need a full recipe? How long does it take?
·         Do you need to prepare a recipe in advance?
·         Practice recipe or activity
Source:  Training Curriculum, Family Nutrition Program, Purdue University
Cooperative Extension, 2001.
5. Involve your audience/client
·         Ask for a volunteer to stir, chop, and assist with other preparation
·         Involve the audience in activities or demonstrations where possible
6. Be prepared for various room arrangements
·         Do you need an electric skillet? Burner? Extension Cord?
·         You may need to be flexible, go prepared for a variety of settings
·         Exclude distractions (close the door, turn off the radio/TV)
7. Help your audience/client to see what you are doing
·         Use trays and clear containers
·         Arrange the room so everyone can see (If a large group, may need to be in a semicircle.)
·         Face your audience as much as possible
8. Provide handouts to support what you say
·         Typed copies of recipes used
·         Review the key points of the demonstration
9. Be organized
·         Have everything for one recipe on a single tray
·         Place ingredients in a logical order and label (name, quantity)
·         Work in one direction
·         Dovetail various tasks
<!--[if !supportLists]-->·         <!--[endif]-->Plan for serving procedure & clean up (serving utensils, dish cloths, waste containers, etc.)
10. Follow food safety precautions
·         Remind participants to wash hands before handling food
·         Keep foods out of the Danger Zone
<!--[endif]-->      Demonstrations are an effective method for teaching concepts and problem-solving procedures. A good demonstration should lead to increased attentiveness, learning, and performance

Lesson 9: Teaching with Dramatized Experiences

One of the common problems in teaching is the uninterested of the students to learn and listen to the teacher's discussion. One way to remedy this is by dramatization. In this way, the learners get involved in away that they will participate in an interactive and fun way.
 
 This also makes the audience(learners) understand easily what is the idea being conveyed as what they have seen on the dramatization being presented. 
 
 This give a greater impact on the understanding of the  audience because the audience just not know but also feels the idea being conveyed. For teachers, it is important for them to analyze the appropriate instructional materials to used having a mastery on it. Examples of dramatization are role play, pantomine, puppet, pageant etc.

LESSON 8: Teaching with Contrived Experiences




Contrived experiences are those which are designed and arranged closely resembling direct experiences. It is not always possible to let a student have a direct experience of all things; some contrivances such as laboratory experiments, working models, etc. are very useful. Contrary to belief, contrived experiences are usually better than direct experiences. This is because models are made less complex, see-through as also easier and safer to operate.

We make use of representative models or mock ups of reality for practical reasons and so that we can make the real-life accessible to the students’ perception and understanding. For instance, a mock up of Apollo, the capsule for exploration of the moon, enabled the North American Aviation Co. to study the problem of lunar flight.

Recall how you were taught how to read time. Your teacher might have used a mocked clock. Those whose hands you could turn to set the time you were instructed to set.

Examples:
·         Drama and role-playing

·         Demonstrations

·         Field Trips

·         Exhibits and Models

·         Motion Pictured and Video

·         Visual Symbols

·         Verbal Symbols
Why do we use them?
·         Having the original is impossible
·         It is the most effective and appropriate way to portray the idea
·         It can justify the cost purchased
·         It can stimulate to further learning
My Application:
If we need a direct purpose experiences, we must consider ourselves to the one who are the most knowledgeable among all. We must consider our self to be the presenter of our product.... 
                                                                                                                              roldan acolicol